Tagged: real time

Event-driven programming, Finite State Machines and NodeJS

I started out in my software engineering life writing software for embedded real-time systems and communication stacks, so I often think of myself as an async native. I’ve written a lot of code in various languages, mostly not using event-driven programming models and design patterns, but hardware interrupts, callback functions, event loops and finite state machines – I still see these as reassuringly familiar features of my original habitat. Call it the baby duck syndrome.

Who is this post for?

This post is primarily aimed at developers working with (or planning to work with) server-side JavaScript using NodeJS. If you’re already familiar with event loops and state machines then much of this article will be familiar to you. For others, I’m hoping this post will provide you with an understanding of the fundamentals of the event-driven programming model you will need when creating Finite State Machines or working with NodeJS on the server or on a Raspberry Pi or similar device. Continue reading